Build in the open
Current-state notes distinguish what is playable today from what is still being developed.
Voxel Pulse GamesVoxel Pulse Games
Independent games built in Godot, shared early, and shaped through playable releases, direct feedback, and visible iteration.
How we build
The studio treats every public build as a conversation with players.
Current-state notes distinguish what is playable today from what is still being developed.
Every game carries its own mechanics, visual language, soundtrack, and reason to return.
Browser demos, clear pricing, dated updates, and direct community links keep the experience honest.
Current development board
Each checkpoint carries its own review date. Development previews can be ahead of the public downloads linked on Itch.io.
Demo v0.9.1 is live in the browser and on Windows with clearer battle and Fusion screens, boss warnings, optional brighter dungeon visibility, and refined Windward Coast boundaries. Coming next: three save slots, opened-chest tracking, boss and exit bearings, and Beast Compendium search and filters.
Reviewed Sep 10, 2026The free two-hour Windows demo is live on Steam. Begin with Lone Settler or Quick Start, then explore farming, crafting, rebalanced weapons, a rebuilt research tree, growing herds, and better expedition planning. The demo is an early work-in-progress, not the paid Early Access release; Early Access is planned for Q1 2027. The old itch.io browser and Windows demos are retired.
Verified Oct 25, 2026The free 30-minute browser demo is live. Coming next: an always-available How to Play guide, live run identity, copyable seeds, and a performance summary after every run.
Reviewed Sep 11, 2026The live Steam demo now includes all three coach modes: call every play, trust your coordinators, or take direct control. Play the first half, review your results at halftime, and rematch. The latest full-game news covers General Managers, clearer facility upgrades, fairer club credits, and smarter CPU trades. Sixteen fictional franchises, scouting, drafting, staff, a $400M salary cap, local play, Remote Play Together, and private Steam rivalries belong to the full dynasty experience, launching November 25, 2026 at 1 PM ET for $14.99 USD. Demo saves are separate from the full game.
Verified Oct 25, 2026Join the build
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Patreon helps cover tools, music, and polish across every Voxel Pulse title. Members get behind-the-scenes updates, polls, and early experimental builds that do not replace Steam releases.
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